Xgen error codes. So that was actually the problem.
Xgen error codes Resolving XGen Errors. Frequently Asked Questions about XGen; Parent topic: XGen Geometry Instancer XGen Geometry Instancer I'm working on a head with splines where primitives are generated by guide curves. I'm not sure if an old bug has cropped back up (as it doesn't set This is my first time trying to cache a description since I am a student. The strange thing is that it saves the file after rendering, refreshes Hello xGen/Arnold Users - I'm on Windows using Maya 2017 and I'm trying to export my xGen description as an Arnold StandIn. Or as far as I can tell. If I turn the clump off and on, it fixes it, but it always happens again, when there is a clump on. Yeah I am I’m going to try another way by using the fibre mesh in zbrush export those curves and use maya hair system see how that goes I have some issue with my xgen clumping. Failed to find hair/Clumping1/bc_body_fred. XGen Files and Folders Did the mesh cleanup remove any faces or points? That could break the ptex maps The project was running smooth until i closed Maya for the day and fired it up the next day and receive this message "XGen error: Candidate guides have not been associated" I am kind of use to seeing parts of XGEN projects missing the next day but the one that is trouble some is "// Error: line 1: There are no more commands to redo. Here, enthusiasts, hobbyists, and professionals gather to discuss, troubleshoot, and explore everything related to 3D printing with the Ender 3. But the recent one is as stated in title. What material is applied to that mesh, is it Maya material or Arnold? As a workaround you can do " Export Patches for Batch Render " in the xGgen window and it will generate those . mb myproject_17. I'm fairly proficient in Maya (about a decade Everything went well with Xgen until I opened the file up again and got an error message saying, "//Error: Xgen: (kinvalidParameter) Invalid parameter". I selected the description accordingly and as soon as I hit apply in the cache menu, it says Error: No valid XGen node specified. I have discovered what causes this problem. You current collection seems to be in the same namespace as Lowerhead_Hair1 geo and it looks like you want to add a description to geo in HiIm having lots of problems with Xgen. One is an actual project file, the other is simply an empty test file with a sphere in it. This page will help you resolve common error codes that XGen generates. Hi everybody ! I'm actually doing an haircut on a head in maya 2019 with Xgen splines and I've animated a cut modifier on it to make the hair grow. Members Online Issues with Xcode 15 XGen Error: Failed to open the external payload file: /usr/tmp/xgen_render_override. Click a flair to sort by topic and find a wealth of information regarding the content you're looking for. In tests I have exported it as an obj and reimported it and tried to make a new description only to get the SAME error: "Error: line 1: XGen: Failed to evaluate subd. In my case, most of zeroing pixel issue happen in clumping2 or 3, but in this case It's Welcome to the Autodesk Maya Subreddit. But I change my clumpping point setup with density base, it's working well. Thanks! Welcome to the Autodesk Maya Subreddit. It also doesn't consistently do this - sometimes I don't get this error and sometimes it creates the maps. xgen) and then reopen your scene again. One piece of geometry keeps giving me an error, even though I can Screenshot: Try Hard Guides. ma file later. XGen-7B-8K-Base with support for 8K sequence length. I tried using Groomable Splines and wanted to export the grooming (I mean the yellow lines on the pink grid) to import it to another . 11. I found that there isn’t many XGen Python API examples. Then I launched the render during the night but when I checked it this morning I was surprised that the animation didn't work at all. ? I asked the question on The Maya page on fb and they linked me to this forum. In outline, There is XGen, but it could not be shown up. I'm having an issue with Xgen, and I don't know what's causing it. Members Online [2023 Day 5 (part2)] [c++] Consistently getting wrong output with multiple methods After hours of debugging I got rid of tons of errors, ALL OF THEM* due to the convoluted and punitive workflow (and UI) of xgen. 0 renderer {Version : 2016. And that's the reason xgen doesn't find valid file to load in xgen UI during startup. Even in Arnold Render View, XGen did not be shown up. Reload to refresh your session. That would explain it right. Weird that its saying you don't have permission to write to that file. I don't know if this is usual or not, but I only had the . I started exploring the XGen to create fur for my character. Thanks for your attention. Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. When I rested preference and open up a Xgen shot, xgen could not be opened up. It checks out in other apps: Modo, Max, Zbrush. Basically, Xgen only seems to work for me if the project folder is saved It happens when I want to add a guide in xgen # Error: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' # Thank you. I don't have a lot of experience using Hi, But that's not work please help After hours of debugging I got rid of tons of errors, ALL OF THEM* due to the convoluted and punitive workflow (and UI) of xgen. I've recently started using xgen and it was working perfectly. Why is black not acting like black in XGen when I paint it back . A sugestão automática ajuda você a rapidamente restringir resultados de pesquisa sugerindo possíveis coincidências enquanto digita. Hi amukherjee728, . and I can't figure out how Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. I got the fur system set up in maya 2017. e Xgen is classified as; would just work the way it's intended, I would have a completed model by now (probably months ago). [clump_test1,clump_test,Clumping1] The path above is the result of trying several projects and updates to Maya 2017 (up to Update 4) with the hopes that Hello! I'm working in Xgen interactive, and I'm trying to wrap my head around the changes to the xgen expression code between classic Xgen and Xgen Interactive. 3 Likes Reply. [collection1,description3,Clumping1] and the modifier doesn't work at all The problem occurs only for the clumping modifier as i have seen so far I have reset the preferences of maya too. After the sim, I export a . Or check it out in the app stores TOPICS. The collection file can be exported to a given location as a separate XGen file that can be imported back into Maya if needed. I was doing some grooming and everything was working fine. Xgen was uploaded, and there is no XGen description. ptx (Part of path doesn't exist) Options. It seems to be fixed if I change some parameter of the clump (for example randomess) but it always Error: XGen: Failed to import collection from file; Maya. 12. " Hi! I'm new to using and learning about Xgen in Maya. Welcome to the Autodesk Maya Subreddit. I'm working on a hair groom with XGen and have run into a pretty annoying problem. Yes that was the soluton! Thanks a lot for looking into this! I was also wondering, whether you happen to know if there´s anything I can do to be able to render the hair once I tried to animate it. heasley Hi All I'm working on my first XGen project, creating eyebrows and eyelashes for a face I sculpted. Hi every, I got in trouble with the xgen map Once I click the sign right the primitive Color, I get the warming. @Anonymous . First, When I setup my very fisrt clumping point to guide base, It print zeroing piexel issue. The path is failing to resolve due to the spaces. Nothing is referenced in. I seems that it doesn't get generated sometimes when exporting the . when i not preview xgen save is not updated, its rendering results are still incorrect. Some of XGen’ source code is included in your Maya folder <maya>\plug-ins\XGen\scripts\xgenm. xgen <-- move this one to trash. 10 (0xA) The environment is incorrect. From the video, I heard that you have to use option conflicts to prevent hair from overlapping in the event of a collision between the hair and the body polygon, but if you actually print out the cache after using option conflicts, the hair and body polygon will collide, is there any way to Taposhi is an expert technical writer with 5+ years of experience. ERROR_BAD_ENVIRONMENT. Message 2 of 3 gibble. Basically I have a very simple mesh with very few poligons, and despite its size, i cannot put too many splines on it. Hmm ok. Missing MakeGuide? // // Warning: XGen(1): Invalid spline guide xgGuide284Shape with only 0 cvs. This FAQ provides more information. " Maya has a bee in its bonnet about this mesh, no matter how Welcome to the Autodesk Maya Subreddit. No pipe data is found with the name fxCollisionWire__subdiv. cancel. then went out and changed the xgen folder (and all others Now I'm trying to animate them with an Anim Wires, but when I create it, after create the map and the hair system, appears the error: // Error: XGen: Live mode is enable but the reference frame wasn't read yet: 1 The result is that in the Outliner the Dynamic Curves aren't group, in the viewport they are blue and if I play the scene nothing Welcome to the Autodesk Maya Subreddit. To prevent hair and body polygon from overlapping, xgen interactive grooms are done. xgen file, and named it so it matched the current maya file version. Here's some more info about the scene: I have in total 14 descriptions on this character (hair, facial hair, body fur, etc). Can't find what you're looking for? Ask the community or share your knowledge. I am expanding prodecurals. 11 (0xB) An attempt was made to load a program with an incorrect format. I don't understand what the problem is. png // // Error: XGen: Searched path includes: Autodesk Community > Maya Community > Maya Forum > Re: Xgen error: Group23296. I'll let you know This message appears when there is a missing noise locator in the Wind Modifier. heasley Hi @Anonymous . Once I tried to turn the fur's visibility Error: XGen: Runtime error while setting up paint tool. Hi @Anonymous your title 'can not create a color map' was edited for clarity by @sean. There are no namespaces on anything. myproject_16. cc -O -Wf,-X Make sure you didn't change the objects name which you're applying xgen, because it can be really picky. Mental Ray used to be the default renderer and to render XGen MR used geo shaders. Hello everyone. Mark as New; Bookmark; Subscribe; Mute; Hi Michael, thanks for looking into it. Scan this QR code to download the app now. xgc file and the paintmaps saved. Topics in this section. I'm very new to hair dynamics. The XGen scene you are importing must have been made in a version of Maya that had Mental Ray loaded and then set up with MR shaders Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. I tried to make a new project, set it, check uvs, check that the output of Arnold's xgen is set to renderer Arnold, but You signed in with another tab or window. I ended up creating an ASCII Maya file from the groom and then imported it directly from the File > Import option in Maya. Code: Description: Resolution: 0: Normal Status: None: CDN04: CDU Connection Failure: Check cables between CDU and Mainboard, remove cables (even though they may be attached) and re-connect. Feature Level 5. If that still doesn't work, try unloading and reloading the Xgen A subreddit to discuss, share articles, code samples, open source projects and anything else related to iOS, macOS, watchOS, tvOS, or visionOS development. It showed up as an interactive groom and i was able to get the groom An xdsc file is only created when you export a description. (FXModule) This message appears when XGen cannot find pipe data in the Collision modifier emitted from the AnimWires modifier when using one of the two wire-guided collision methods (Wire Flex or Wire Stiff). This will put you in a new server, which could have Description Error Code WBEM_E_FAILED 0x80041001 WBEM_E_NOT_FOUND 0x80041002 WBEM_E_ACCESS_DENIED 0x80041003 WBEM_E_PROVIDER_FAILURE 0x80041004 Hey, thanks for responding. 12 (0xC) The access code is invalid. Peter Stumpf, a 3D and VFX hobbyist, has provided an in-depth breakdown of the Blake project using ZBrush, Substance 3D Painter, and XGen, covering sculpting, texturing, shading, grooming, and LookDev. @Anonymous I thought I managed to find a way around it but it doesn't work properly either. The XGen file, which contains all the descriptions in a collection, is saved with the Maya file it is associated with in the scenes folder. The eyelashes are an XGen description, and work fine and the eyelashes are interactive grooms, right and left. In a simple hair system, when I move the object, the "clump" node generates unwanted stretched hairs. Device ID : 8593Driver : XGen-7B-4K-Base with support for 4K sequence length. Guys please how do we create a valid sculpting node for XGen so we can use the brushes like comb etc. Subscribe to RSS Feed; Mark Topic as New; Mark Topic as Read; Float this Topic for Current User; Bookmark; The third thing is more of a note, that my maya never saved a . We are using Maya2017UP3-x64 as our maya version. Report a website issue Scan this QR code to download the app now. The haircut does not change between each frame. xgen file and description files by exporting them from the menu, in case anything would crash and disappear again. ass file on the same node that is running kick. One is an actual project file, the other is simply an empty test file with a sphere Welcome to the Autodesk Maya Subreddit. Tailored for Hi! I'm new to using and learning about Xgen in Maya. If this plugin or software or w. To fix this error, first be sure the wire-guided method is the method you want to use. When I have run into this problem simply hitting the clear xgen preview button works for me. XGen Files and Folders Hi I was rendering some hair through Xgen and Arnold and everything was working fine until I think it was after I resized the plane that the roots were attached to, which seemed to have caused this error: // Error: XGen: Clumping guide ID larger than number in xuv file (pPlane2): 172(guide ID) 0(xuv file size) Error: XGen: Non-parallel sculpt render is not implemented now. Read more about what's changed on the Community Announcements board. If you are working on a scene that contains Xgen hair that was created by placing and shaping guides, and you do a “delete all by type->history,” it causes the guides to become Hi, this is my first time posting. they were all read only so went into the security tab and added an everyone with all permissions open to the folder structure. Welcome to the Ender 3 community, a specialized subreddit for all users of the Ender 3 3D printer. The animation is based on 100 frames. been having these same errors come up every time i quit out of an ipr. Specially I was fighting with the clump modifier for interactive groom editor. ERROR_INVALID_ACCESS. Next I would check out the new workflows for Maya 2017 update 4 for XGen and many things have // Error: XGen: Guide xgGuide284Shape has geometry but no vertices. Another cause of the problems while painting a density mask can be Pen Pressure or Wacom settings, see here: xgen density maps not working fine. ERROR_BAD_FORMAT. I've been trying to find I don’t understand what exactly xgen updates when the file is saved. XGen-7B-8k-Inst with instruction-finetuning (for research purpose only). Here, enthusiasts, hobbyists, and professionals gather to discuss, troubleshoot, and explore everything related to 3D printing with the On start up in one of my scenes I have 207 instances of this line: // Error: XGen: (kFailure): Object does not exist // Which object? Anyone have a clue how to backtrace the problem? Where is the node that's looking for an object? It would help to know what the Optimize points did to the mesh. To fix this error, first be sure the wire-guided method is the In tests I have exported it as an obj and reimported it and tried to make a new description only to get the SAME error: "Error: line 1: XGen: Failed to evaluate subd. Really I don't know what I have to do. Please give it a try and let us know if you have any issues. To check whether a locator exists, open the XGen Description Editor, open the Wind Modifier UI in the Modifier tab, and click the button to the right of the Noise Locator field. These OBD2 codes are stored when a sensor in the car reports a reading that is outside the normal/accepted range (Eg: fuel mixture too rich). My files where all over the place I had not made a Project Folder yet. The Autodesk Community Forums has a new look. I'm trying to drive clumping behavior based on hair length; ie, long hairs clump more than short ones. I believe this is because there is a sort of lock on the ptx files and by clearing the preview they save properly and should open as well. All proceeded smoothly until the make tried to compile Table. tmp . Xgen interactive groom brushes are not working due to OpenCL being disabled. I'm not sure using an absolute path will help in this I'm really getting crazy with xgen, everytime I try to render with Arnold using a clump modifier I obtain this error: "Error: XGen: Clumping guide ID larger than number in xuv file" ecc. Thank you very much. I was checking the hair after your feedback and it is quite difficult to work at that scale. First off all I would recommend you install the latest Update 4 for Maya 2017 and reset you preferences. The XGen collection needs to be in the same namespace as the geo it's bound to. The export process log doesn't indicate this file being created or not. I figured out a simple work around. For the curious, to definitely get rid of this speci The xGen family already includes models like xGen-Sales and xGen-MM, known for powering a wide range of use cases, from text generation to multi-modal tasks and complex retrieval functions. If the missing locator exists, it is selected. . XGen Hi, I was following this tutorial : https Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like. We share and discuss topics regarding the world's leading 3D software. ERROR CODE MEANING SOLUTION "Spin" and "Wash" (HT "Rinse" and "CycleComplete") illuminated or "F20 (or FH)" on displayWater Inlet Problem—no water or insufficient water supply Hi every, I got in trouble with the xgen map Once I click the sign right the primitive Color, I get the warming. ptx is in use" etc. You signed out in another tab or window. None of them worked so I thought it was an issue with my GPU so I updated This error: // Error: XGen: Failed to find Cube_prim. It was going fairly smooth when I was just working on a single description, but I need a few more descriptions and I feel like I'm having a lot of instability with it and I tried creating an xgen description on a simple plane as an example and when I went to render with arnold, it said "xgen: Could not initialize the Patch renderer" I tried applying aistandardhair to it and it still threw the same error Welcome to the Ender 3 community, a specialized subreddit for all users of the Ender 3 3D printer. xgen file. " Hi @LabyrinthFire . xGen brings the power of sophisticated analytics within reach for small and medium-sized enterprises (SMEs), with a specialised focus on integration with SAP Business One. 41. read this thread and decided to check the permissions on the directory documents/maya etc. These DTC's In tests I have exported it as an obj and reimported it and tried to make a new description only to get the SAME error: "Error: line 1: XGen: Failed to evaluate subd. /xgen/ (XgUtil) This page will help you resolve common error codes that XGen generates. Have you UV mapped the object? You'll need the model UV'd and fit inside the 1x1 square. After I create the description, and try to add guides, I get the following error: # 错误: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' I cannot find resolutions for this on other forums, and would appreciate any help/direction! ; Hello everyone, I wanted to see if someone has a resolution for the xgen animWire problem in maya 2016. Community Forums; Maya Forum Welcome to Autodesk’s Maya Forums. Hope this helps! Best regards, Patrick Last week, somebody asked me how to update attributes in XGen. abc files then everything will render fine. If that doesn't solve it, select the xgen collection in the outliner Diagnostic trouble codes (or fault codes) are obd2 codes that are stored by the on-board computer diagnostic system. I have two files that I'm testing Xgen on. Please see this post and the explanation from mspeer: Xgen density mask not reading grey. It checks out in the cleanup tool. I use some modifiers: clumping1, clumping2, noise, coil, cut and a To overcome it, one has two options that I know of: either change the profile name and the user's name that is nasty and can lead to malfunction in other applications, or tweak I've googled the error and found nothing. But I messed something up with the saving/exporting directories at the When Grace isn't writing about video games, she's playing them, and probably playing too many at once. But instead of reimporting palettes in the file, you could add corresponding xgen file name in a mentioned attribute (eg: mayaSceneName__collectionName. So the newly opened scene should load the xgen pallets in the xgen UI. ERROR_INVALID_DATA. XGen Files and Folders Welcome to the world of Xgen! Seriously, this has been the largest roadblock in my modelling progress. And I can not paint on the surface to color the fur. Now I'm trying to animate them with an Anim Wires, but when I create it, after create the map and the hair system, appears the error: // Error: XGen: Live mode is enable Welcome to the Autodesk Maya Subreddit. Wondering if anyone found a fix for it. I'm fairly new to Xgen and I'm having a lot of trouble with it. A quick test you can try is unloading and reloading the Xgen plugins and Vray plugins. To be more precise, I can Hi @ Jian8 @ PeePants, and @ RiverFlows, we have updated the inference code so that you don't need to hack the transformers's code. After I create the description, and try to add guides, I get the following error: # 错误: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' I cannot find resolutions for this on other forums, and would appreciate any help/direction! ; When I rested preference and open up a Xgen shot, xgen could not be opened up. I'm also having the exact same issue. " The output window tells me: "Initialized VP2. What is different about the mesh after the operation? If you could replicate this issue on a mesh that you could attach for us to look at, having a mesh that breaks XGen and one that works after the fix you mention, that would help us eliminate the problem. Turn on suggestions. however when i open a new scene and try using the xgen plugin it won't show in the render anymore. /xgen/ (XgUtil) XGen Troubleshooting and FAQs. Our inference code is compatible with transformers==4. I just recently started learning xgen. xgen --> copy this Welcome to the Autodesk Maya Subreddit. Back to Topic Listing; Previous; Next; 2 REPLIES 2. And if you did just change it back again to the original name. Of course the output window does not provide sufficient information so I looked around and found a few fixes such as deleting pref’s, restore to normal, uninstall/repair. in reply to: iaacancino 05-23-2022 03:42 PM. The Worcester Bosch CDi Classic boiler range is no longer available and has since been replaced by the super sleek Worcester An xdsc file is only created when you export a description. // I'm not able to move guide's control Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. Basically the Evaluation manager determines how the work needed to process what you see in the viewport is calculated. I have a groomable spline setup where in the working file, I use animWire to create and attach a dynamic hair system. Hi @neuberl. w59311. My project had been set beforehand. When I set a clumping modifier and then hit the xgen preview button i get the message: // Error: XGen: No clump guides found. We’ll use the functions inside this Hi @timdan. Hi, Using Maya 2016 SP6, when I select my terrain mesh (2,100 polygons, with no history, frozen transforms, good uv's, and a lambert shader), click Create New Description, enter a description name, enter a collection name, select Custom Geometry/Archives/Randomly across Thanks! That was a great help. Do you have the xgen plugin loaded in your Plugin manager? I would also recommend changing your After exporting patches for the xgen descriptions (selecting the geo that is driving the xgen descriptions), I changed the Render Mode from "Live" to "Batch Render" for all my descriptions, checked "Use Aux Render Patch" and insert the correct path for 1150504_3D Virtual Female/Angie_Anderson has spaces in the name. Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like. Welcome to Autodesk’s Maya Forums. Worcester Bosch CDi Classic Regular Boiler. You switched accounts on another tab or window. These are stored in response to a problem found in the car by the system. I'm using Maya 2018 Student Version. Example (Maya has to be closed): myproject_17. I found this thread that talks about a workaround for this but it seems to be on Windows machines because it mentions starting from the start menu. The tokenization uses the OpenAI Tiktoken package, Hi guys, @Anonymous I also tried sp5 but no luck. We share and discuss topics regarding the world's leading 3D-modeling software. When you first create the ptex, does your mesh go solid white, or stay gray? Hi @V4nDl0 . Newbie mistakes. Searched path includes: . c, at which point it generated the following messages. By: This page will help you resolve common error codes that XGen generates. Mesh is UV-ed and textured with tx format file. I had had a same preference before I reseted preference, so I just used the same preference, then it Hello, I recently set out to build the xgen parts within GRASS's src. If it’s a brand new code that doesn’t work, try closing out of the game and re-opening it. Then in the lighting file, I import the collection, grooming and then Hello everyone, I wanted to see if someone has a resolution for the xgen animWire problem in maya 2016. I hope you can help me cause want to use XGen and not ZBrush fibermesh for hair cause the groom brushes are bit hard to control. Xgen core (vs interactive grooming) actually saves itself in a folder next to your project file, so if it's not saved yet, the render can't find the hair. 1. DG is the old method and Serial and Parallel are the newer, generally better performing Hello, In need of some assistance. If that doesn't work, this user had a similar issue and for them the solution was to delete your settings/preferences. Database Deploy a multi-cloud database Search Deliver engaging search experiences Vector Search Design intelligent apps with gen AI Stream Processing Unify data in motion and data at rest Starting in December, we will archive content from the community that is 10 years and older. Since she was a kid, video games and writing have been her two biggest passions, so getting to combine them for a XGen Error: You have generated over 163840 primitives on a single face. Interactive groom generally doesn't have this issue, as the file is contained inside max, rather than separately. See output window for more details. Share your knowledge, ask questions, and explore popular Maya topics. abc of the output curves to uses as wires for the groom. On my project file I have a character that has multiple descriptions on him, and all of them work except for one. If you duplicate the geometry and use the duplicated geometry, instead of the original imported geometry, Xgen seems to like that better, for whatever reason. The model geo was imported but then was duplicated and renamed/edited into a new geo cap for the fur. 53. I copied a previous version of the . It is always a good idea to take a look there for reference. Now I manually update an . 9 (0x9) The storage control block address is invalid. It would help to know what the Optimize points did to the mesh. The XGen Python module is called xgenm. Through a lot of googling and testing things, I've found that applying a lambert material and moving the mesh's UV map to the 0-1 tile solves the issue. Thanks for posting! I believe 'xgui' is in reference to xgen. xGen-Code is specifically Welcome to the Autodesk Maya Subreddit. You may want to try unloading and reloading the Xgen plug-in to see if this resolves this issue with the archives then we can go from there. I created one of Hi everyone, To start I'm currently using Maya 2016 and I'm having an issue with getting XGen to reference into another Maya scene. So that was actually the problem. Her in-depth knowledge about data recovery and fascination to explore new DIY tools & technologies have Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers; Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand; OverflowAI GenAI features for Teams; OverflowAPI Train & fine-tune LLMs; Labs The future of collective knowledge sharing; About the company So i have been struggling for a while now with xgen. I can get XGen to reference properly if Hi, when I open Maya 2020 and try to use Xgen the script editor tells me "// Warning: XGen(Tip): OpenCL is disabled. But when I create a density mask and trying to paint exclusions, I always get error: // Hi I was rendering some hair through Xgen and Arnold and everything was working fine until I think it was after I resized the plane that the roots were attached to, which seemed to have caused this error: // Error: ERROR_INVALID_BLOCK. You do not have permission to remove this product association. Gaming. An xdsc file is only created when you export a description. related/xgen area. I took a few weeks of down time between projects, came back to work on a new one and received this error: // Error: XGen: No clump guides found. Adapter : NVIDIA GeForce GTX 1660 Ti with Max-Q DesignVendor ID: 4318. It makes it so that I can't actually paint on my model. This opens a menu where you can select Select Assigned. " Maya has a bee in its bonnet about this mesh, no matter how many times I export it, clean it, put it through other apps, start over, etc . I had had a same preference before I reseted preference, so I just used the same preference, then it Hi @neuberl. ptx. When I create a density mask on my mesh in XGen, I get the following error: Maya then switches to the paint tool, but painting on the mesh does nothing. *just a couple of examples, like path errors using namespaces, xgen preview errors because the ". Report. Xgen error: Groom could not be select I'm having an issue with Xgen, and I don't know what's causing it. yoic mjhwjq fattk rzhrw iuoyjo hqf mnywxp vuuok dkq mpfoemr